3D

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    Hiperia3D News
  • New Book: Papervision 3D Essentials

    18 Nov 2009 | 11:28 am
    You know a new book review is coming, about the book called "Blender 3D 2.49 Incredible Machines". The same editor is sending me another book. I will soon read and review a new book of Packt Publishing called "Papervision 3D... *** CLICK THE TITLE AND READ THE FULL STORY ***
  • Why Do They Buy Virtual Goods?

    11 Nov 2009 | 9:52 pm
    Giff Constable, who recently was Vice President at Electric Sheep, published an interesting article about why people purchase virtual goods. It is well written and entertaining to read, and says very clever things. p7u8b3g4e9n5w1z0 *** CLICK THE TITLE AND READ THE FULL STORY ***
  • Gamasutra List Of Jobs At The Games And 3D Industry

    10 Nov 2009 | 9:51 pm
    Gamasutra, the big portal of gaming, from time to time publishes lots of available jobs in small, medium and big companies of the game and 3D or animation industry. If you're looking for a good job don't miss this. p7u8b3g4e9n5w1z0 *** CLICK THE TITLE AND READ THE FULL STORY ***
  • Interesting Article On Immortality Through Technology

    8 Nov 2009 | 9:50 pm
    Telegraph has published a very interesting science article that states that we may be able to be immortal in 20 years in the future. This will be possible through the use of nanotechnology to replace organs with tech, so you become some kind of cyborg.... *** CLICK THE TITLE AND READ THE FULL STORY ***
  • The Graphics Tablet That Works With Your Fingers

    7 Nov 2009 | 9:49 pm
    Wacom, the leader in graphics tablets, has launched one that combines a touchpad and  tablet in a single device, that you can handle with the pen or with your hands.  It is called Bamboo Touch. p7u8b3g4e9n5w1z0 *** CLICK THE TITLE AND READ THE FULL STORY ***
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    MarketSaw - 3D Movies, Gaming and Technology
  • AVATAR Running Time: 150 Minutes

    21 Nov 2009 | 8:44 am
    Jim here. According to THR, AVATAR's running time is set at 150 minutes. Bruce Snyder, President of Domestic Distribution for Fox made the statement with the caveat that credits may push it to 156... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • New Avatar Feauturette: Through the Eyes of Colonel Quaritch

    20 Nov 2009 | 7:57 pm
    Michael here. Wow. This featurette on Col. Quaritch packs a wallop. There are some big spoilers though, so be wary if you want every story point to be fresh on opening day. Stephen Lang has... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Jackass 3-D Comin' At Ya!!

    20 Nov 2009 | 11:25 am
    Jim here. Paramount just listed Jackass 3-D as a 2010 production (via Cinematical) and so it seems Johnny Knoxville will ride again - and this time will be making you squirm in three dimensions!... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Sony Knows The Future Of Entertainment: Stereoscopic 3D!!

    20 Nov 2009 | 10:47 am
    Jim here. First, right off the bat you should know that all Sony Playstation 3 systems are upgradeable to S3D through a firmware update (delivered right over the Internet). That is coming VERY soon.... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • First Affordable 3D Beam-Splitter Rig For Red One Cameras Introduced

    20 Nov 2009 | 10:05 am
    Jim here. If you read MarketSaw you know I love 3D equipment that is made with students in mind and I think this fits the bill for students and professionals alike. The 3D-BS Pro Rig is priced from... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
 
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    Digital Urban
  • Can Weblogs and Microblogs Change Traditional Scientific Writing?

    Smithee
    19 Nov 2009 | 5:59 am
    The papers are coming thick and fast at the Future Internet Journal - the latest paper describes a follow up Web 2.0 approach to a technology enhanced master course for students of Graz University of Technology. The lecture “Social Aspects of Information Technology” has a long tradition for using new didactical scenarios as well as modern e-Learning technologies. After using a blogosphere one year ago, this year microblog channels helped to expand the traditional lecture. Students choose (on a voluntary basis) whether they want to participate in a blogging/microblogging group instead of…
  • The Sentient City Survival Kit

    Smithee
    18 Nov 2009 | 3:58 am
    The Sentient City Survival Kit is a design research project that explores the social, cultural and political implications of ubiquitous computing for urban environments. It takes as its method the design, fabrication and presentation of a collection of artifacts, spaces and media for survival in the near-future sentient city.- edit, video is now back, via YouTube - As computing leaves the desktop and spills out onto the sidewalks, streets and public spaces of the city, information processing becomes embedded in and distributed throughout the material fabric of everyday urban space.
  • Valencia, Spain 3D City

    Smithee
    18 Nov 2009 | 1:57 am
    The 3D cities roll out continues at increasing pace - the movie below captured by YourWorldIn3D details Valencia, Spain:Its certainly impressive, Google's increasingly strong focus on geographic information is of note...
  • Metropolis Art Prize: Drift

    Smithee
    16 Nov 2009 | 8:44 am
    The Babelgum Metropolis Art Prize now has over 450 individual entries from five continents. Launched in September 2009 the Babelgum Metropolis Art Prize sought videos, of no more than 5 minutes in length, representing the work of the best and edgiest artists working in any medium, from performance art, painting and photography to sculpture, installation and new media. Last week we featured 'London' by Luke Jackson, this week we embed 'drift', captured using a still camera it is supremely well done:Artists are competing for three prizes worth a total of $30,000 and prize winners and runners-up…
  • Colorama - Tilt Shift - Large and Small

    Smithee
    16 Nov 2009 | 3:17 am
    At the moment our iMac round the back of the office is churning out our first 'fake' tiltshift test. Its been running for 3 days and has given the poor thing a notable level of screen burn, while that processes and we wait for the results, below is how it should be done:Colorama - Makeover from Upper First on Vimeo.The 'giant hand' makes for an interesting take on tilt shift movies. Developed by UpperFirst for Colorama, the idea is to create a visually absurd situation using displacement of scale between the people in frame and the giant hand. It is meant to underline the contrast of small…
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    SOLIDSMACK
  • Friday Smack: Helsinki Chucker

    Josh
    20 Nov 2009 | 4:00 am
    Why I remember clear as cankers. It was an ancient foe, deserving the worst of our back-hands and bayonets, until it bestowed unto us pajamas, warm and cozy and then these links. Yukari Masuike – Haaayt! Mythical skull tigers? Ice dragon. yes and yes. The 10 weirdest Physic Facts – For instance, it’s a fact that physics is weird. Google Swirl – More like little explosions of images rather than a swirl of images. 12 Super Heroes that Should be on 70’s Vans – In place of having your own montage on the side of a 70’s van, these would be the other awesome…
  • Human Beings Should Be Able To ROCK IT. Specialization is for Insects.

    Josh
    19 Nov 2009 | 9:00 am
    Out of the list of awesome things you’ve accomplished, including bathing a kitty, chopping celery and catching a pineapple in your mouth, there’s some other things as a human being, and even more, as a design engineer, you should be able to do. If not, you’re doomed. In response to a guest post here on SolidSmack called Design Engineers, Look Out. You are becoming Extinct, by Matthew Loew, Stephanie Moore-Fuller wrote a rebuttal. It’s an extremely valid article. The argument is great, but what I loved most was the quote she used from science fiction writer Robert…
  • Ask The Reader: After Robot Apocalyspe, What Design Task Should Our New Robot Slaves Do? {Poll}

    Josh
    18 Nov 2009 | 11:00 am
    Of course it’s a valid question! We just can’t ignore that after mankind’s self-imposed moment of singularity, we’ll all basically be fleshy corpuscles in the eyes of of our sentient, mechanized masters. That is until we realize that robots hate anything made of peanut butter. You know it’ll happen. So, ok, most of you may think that the robots will wipe us out. Here at SolidSmack, we’re naively optimistic, so we’ve just got to know what you think will be delegated to robots… for planning purposes. You just can’t be too prepared. Note:…
  • Fusion-io ioXtreme SSD Speeds Thru Bandwidth and Your Savings Account

    Josh
    18 Nov 2009 | 7:13 am
    Out of the millions of things in the world to get really, really embarrassingly excited about, storage read/write speeds are UP there. Are ya with me? YEEEEEEAH. Start giving your bandwith brothers high-fives, because Fusion-io knows what you want and the latest ioXtreme SSD is setting the standard, at least for the next week, for solid-state memory speeds. Not only are they gonna make your CPU smoke, they’ll also put a good-size hole in the old wallet box. How Fast is Fast? Here’s an idea of what Fusion-io’s ioXtreme is capable of and what SSD’s are changing in…
  • Need a New Seat of SolidWorks? Upgrade to Awesome For Free.

    Josh
    17 Nov 2009 | 11:00 am
    No, you didn’t get snapped in the eye with a hand towel. SolidWorks is pasting the paper to poles with a year-end promo to scream at your boss about. If you’re in the market for a shiny new seat of SolidWorks, you’re getting an upgrade worth two knee surgeries and some morphine, or $4000. The upgrade is SolidWorks Premium for the price of Standard. Here’s the SolidWorks comparison. To give you a better idea of what you’re getting and somethings to think about take a look at this. Some things you may care about that are included in Premium are the following:…
 
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    Free 3D NEWS
  • Diamond and Gemstone rendering with Mental Ray

    admin
    13 Nov 2009 | 10:37 pm
    Master Zap created a wonderful tutorial to render Diamonds and Gemstones using 3ds max and Mental Ray Rendering engine. Rendering Diamonds is rather a complex process and setting up the materials and proper lighting tips are necessary. Master Zap has explained a very detailed step by step tutorial on creating hyper realistic results. You can [...]
  • 3D Building Generator for 3ds max

    admin
    23 Sep 2009 | 12:59 am
    3D Building Generator is a procedural building generator maxscript for 3ds Max. The script will work in 3ds Max 9 and above. The Building generator is a varieties of options to generate all sorts of 3d building and you can easily generate a 3D City of your own. With Building generator you can create [...]
  • How to make a Sofa in 3ds max ?

    admin
    1 Sep 2009 | 5:24 am
    A great video tutorial of Making a Sofa by Artist Mahmoud Keshta in 3ds max 2009. This tutorial is divided in two parts and the total length of this video tutorial (without sound) is 70 minutes. This will explain you how you can model this stylish modern leather sofa inside 3ds max. This is very [...]
  • 3D Interior Rendering Tutorial

    admin
    29 Aug 2009 | 2:48 am
    Juan has created a tutorial outlining all of the steps he used to create his award winning image from this year’s CGarchitect 3D Awards competition. A PDF has been attached to this post. Please remember that you’ll need to be registered on the forums and logged in to download it. Read More…
  • 3D Cars from Axyz Designs

    admin
    21 Aug 2009 | 1:00 am
    Axyz Designs released its new version of 10 3D CARs ready to use in 3ds max which includes materials for Vray and Mental Ray. Each 3D Car contains 15,000 polys approx and which can be altered using the TurboSmooth Modifier. All the 3D Cars are available in 3DS Max 9 + VRay. 3DS Max 2009 [...]
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    TUTORIALIZED.COM
  • Creating Bones and Bone Tools

    18 Nov 2009 | 10:01 pm
    -Creating bones -Using bone tools window to modify the bones this is the start for character animation Demo Microsoft® Unified Communications One Inbox, One Interface. Tear Down Walls That Separate Phones From PCs. See How
  • An Introduction to Subdivision (High-Poly) Modeling Tools and Techniqies

    20 Oct 2009 | 10:01 pm
    An Introduction to Subdivision (High-Poly) Modeling Tools and Techniqies Microsoft BPOS Demo Microsoft Business Productivity Online Suite demo. Watch it now.
  • Create an Awesome Exploding Glass Effect with Thinking Particles in 3DS Max

    20 Oct 2009 | 10:01 pm
    Create an Awesome Exploding Glass Effect with Thinking Particles in 3DS Max Transportation Design - AutoCAD Civil 3D Design Road Projects 75% Faster with Automatic Documentation Updates!
  • How to Rig Robotic Legs

    19 Oct 2009 | 10:01 pm
    This Tutorial will show you how to rig and set up a pair of robotic legs using IK Solvers. Query Your Database the Easy Way Retrieve and Update data without writing a line of SQL. Try QweryBuilder Today!
  • How to Rig Mechanical Gears

    19 Oct 2009 | 10:01 pm
    This video tutorial will show you how to rig mechanical gears Autodesk Inventor® Go Beyond 3D To Digital Prototyping With Autodesk Inventor. Learn How.
 
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    Angel's Civil 3D Thoughts
  • Civil 3D & Windows 7

    20 Nov 2009 | 7:38 am
    It is now official that Civil 3D supports Windows 7. The title of this post links to the "System Requirements" page for Civil 3D that now includes Windows 7 Professional/Ultimate/Home Premium.Windows 7 and plenty of RAM help eliminate "Out of Memory" errors that some users experience.There have been some users that have been waiting for this information.For a list of Autodesk applications that support Windows 7 click here.Be Better! ...open windows of opportunities.
  • Autodesk Guide to Sustainable Design

    13 Nov 2009 | 10:38 am
    It seems that just about every conversation that I have had recently involves either the subject of Sustainable Design or Building Information Modeling (BIM).For those that would like a brief primer about Sustainable Design the Autodesk website includes a newly modified "Autodesk Guide to Sustainable Design for Architecture, Engineering and Construction".This guide provides content and best practices for various phases of a "New Construction" project such as...Requirements DevelopmentConceptualizationDetailed DesignImplementation DocumentationConstructionOperate & Maintainor for a…
  • Autodesk Labs Provides Bridge Modeler for Civil 3D

    13 Nov 2009 | 7:09 am
    Autodesk Labs, which provides access to previews of new technology, has made available "Bridge Modeler for AutoCAD Civil 3D 2010". This preview add-on can be installed on Civil 3D 2010 and Civil 2010.The overview states:"Bridge Modeler for AutoCAD Civil 3D 2010 is a Civil 3D add-in module which can create simplified bridges directly from a Civil 3D corridor object. It is a technology preview project at Autodesk Labs derived from a subset of Bridge Extension for Revit Structure 2010, a part of Subscription Advantage Pack 2010, which provides more robust bridge modeling capability and works…
  • New White Paper - AutoCAD Civil 3D - Technical Note - Harnessing the Power of AutoCAD Civil 3D

    30 Oct 2009 | 1:07 pm
    While discussing White Papers and Skill Builders with co-workers today, I ran across a White Paper I had not seen before.AutoCAD® Civil 3D® 2010Technical NoteHarnessing the Power of AutoCAD Civil 3DThis 12 page document covers things such as...Strategies to Enhance the Civil 3D ExperienceHardware Requirements for AutoCAD Civil 3DPerformanceMemory PrimerOperating Systems PrimerOptimizing Memory UsageOperating System RecommendationsModel Optimization and Best PracticesMore Strategies and TacticsAs users contemplate new equipment, changes in workflows (perhaps the adoption of a BIM workflow),…
  • Carlson Connect for Civil 3D 2010

    26 Oct 2009 | 2:07 pm
    I often get asked if certain third party add-ons are available yet or not. Well, I was just informed that Carlson Connect for Civil 3D 2010 is available.Here is the description from the Carlson site:Add-on for AutoDesk Civil 3D 2010. A collection of routines for transferring and converting data between Civil 3D 2010 and several popular data collectors. Carlson Connect runs inside Civil 3D 2010 and uses the current project data. Free utility to any Civil 3D 2010 user.Click on the title of this post to get to the download page.Be Better! ...connect with others.
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    The Geeks Of 3D - 3D Tech News
  • AMD Radeon HD 5000 Tech Demos Available for Vista!

    JeGX
    20 Nov 2009 | 7:34 am
    AMD has updated the tech demos for the Radeon HD 5000 series. The first version of these demos was only available for Windows Seven. The support of Direct3D being available in one of the last updates... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • GPU-Z 0.3.7 with Hemlock Support

    JeGX
    19 Nov 2009 | 1:38 pm
    A new update of GPU-Z is available. GPU-Z is an tiny utility designed to give you all information about your graphic card. This new version adds support for the new Radeon HD 5970 and checkboxes to... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • iBUYPOWER’s Chimera 2 Gaming System

    JeGX
    19 Nov 2009 | 1:34 pm
    Chimera 2 is iBUYPOWER’s new gaming system. The guys at iBUYPOWER know how to design very cool cases! This system comes with a Core i7 or a Phenom II X4 and starts with a Radeon HD 5750. In the... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • ATI Radeon HD 5970: Hemlock is the King!

    JeGX
    19 Nov 2009 | 1:19 pm
    Radeon HD 5970 reference board Sapphire Radeon HD 5970 The Radeon HD 5970 is the AMD’s new flagship graphics card. This card is today the world fastest 3D card. The Radeon HD 5970 is based on... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • ATI Catalyst 9.11 WHQL Display Drivers Available

    JeGX
    17 Nov 2009 | 12:35 pm
    AMD has just released the WHQL version of Catalyst 9.11. Catalyst 9.11 support all new Radeon HD 5800 and 5700 series and all previous generation (HD 4000, HD 3000 and HD 2000). The official OpenCL... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
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    Threedy Forums
  • anders2000 - Hero - Mikko Kapooy

    anders2000
    21 Nov 2009 | 1:52 pm
    Alright so I'm a pretty late entry, but here's what I've got so far. I wanted to do something a little more fun and funny, so here's the story: None of the other Bumwiffs liked Mikko Kapooy because his "loose-cannon"-like ways were too rough for their tranquil lifestyle (though some of the female Bumwiffs were slightly attracted to his dangerous demeanor). But when The Snatcher attacks the village, only one Bumwiff has the fluff to stand up to him: Mikko Kapooy! Here's one of my concept sketches and the layout sketch for the final composition. Note: the little fluffy guys are the…
  • Mitsubishi Eclipse - TUNER

    Vrednia
    21 Nov 2009 | 1:39 pm
    Hey guys, always want to do a tuner car and as soon as the Eclipse is my favourite car i decided to give it a go...so here is it...I know some f you guys may not like the "over the top" tuning but I love it so...enjoy it Attached Images     
  • Creature Adivce

    Dack
    21 Nov 2009 | 11:42 am
    Hi here is what I got for my creature of legend so far if anyone can give me some advice or anything that you guys think needs fixing let me know please. Thanks a lot Attached Images    
  • Face problem - 3ds max

    Judge Gabranth
    21 Nov 2009 | 11:25 am
    As you know, as default only the face of normals should be visible in viewport.But accidently i ve done somethng and now other sides are also visible which returns as a memory problem.I want to fix this problem and dont know how to... Thanks. Attached Images  
  • 2D background for my webpage - Photoshop fun

    MrArmless
    21 Nov 2009 | 7:51 am
    Hi folks! Well, I usually never post in the 2D forums because I'm more of a 3D guy, but I'm working on my web page lately and I made a little background for it.. now it's just some photoshop fun and it probably won't be exciting as most of the stuff posted here, but I'm pretty happy with it and I thought I'd share! hope you enjoy! ^.^ Attached Images  
 
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    Web3D Consortium
  • X3D WG to present X3D and HTML integration at W3C Technical Plenary and Advisory Committee Meeting

    2 Nov 2009 | 11:58 am
    The X3D Working Group is participating in the HTML Working Group for the purpose of best integrating X3D with HTML. This effort has strategic importance for Web3D and indeed for all 3D graphics, since X3D is an interchange format for a wide variety of models. We intend to establish a solid foundation for X3D to properly support 3D graphics in HTML5. The X3D Working Group is considering three basic approaches to display an X3D scene inside an HTML page: * External reference - HTML page includes an
  • SenseGraphics announces H3DViewer 2.1 and H3DAPI 2.1

    1 Oct 2009 | 10:18 am
    SenseGraphics announces a new release of their open source X3D browser, H3DViewer, and the C++ X3D development platform H3DAPI. The H3D products are dual license, open source and commercial, cross-platform (Windows, OSX, Linux) and are used by many companies, research institutes and universities for development of multi-modal applications such as medical simulators. The H3D platform has custom X3D extensions for allowing interaction of objects using the sense of touch, also called haptics. The main new features in this new release are: * Support for the Rigid body physics component. This…
  • Web3D Consortium to showcase open standards multi-user applications for the Web at Engage 2009

    20 Sep 2009 | 5:03 pm
    The Web3D Consotium will showcase innovative, open standards based 3D systems at the Engage virtual worlds show(booth #3) in San Jose, California September 23-24, 2009. They will be showing Planet 9’s RayGun the first X3D based multi-user platform for the iPhone and Bitmanagement’s BS Collaborate a multi-user server where you can integrate your database and create multi-user environments using both Network Sensor Node and Distributed Interactive Simulation. An interactive visual and haptic collaboration  in virtual space using X3D/VRML server-client software will also be…
  • Web3D 2009 Symposium paper sessions and other events available online

    3 Sep 2009 | 10:36 am
    The 14th Web3D 2009 International Symposium was held from 16 - 17 June 2009 at Fraunhofer Institute for Computer Graphics(IGD) in Darmstadt, Germany. It addressed a wide range of topics covering 3D hypermedia on the web. Attendees shared and explored methods of using, enhancing, and creating new 3D web and multimedia technologies, such as X3D, VRML, COLLADA, Croquet, MPEG4, Java3D, and Canvas3D. The symposium also addressed new trends such as interactive 3D graphics applications on mobile devices. The recordings of the paper sessions and other events are now available online at…
  • Explore 3D Graphics for the Web with Web3D Consortium’s X3D Technology at upcoming SIGGRAPH 2009

    29 Jul 2009 | 10:35 am
    SIGGRAPH 2009 in New Orleans, the biggest graphics industry gathering is just days away and Web3D Consortium is geared up to showcase innovative X3D solutions for the web and wow the 3D graphics community. See them at SIGGRAPH 2009 (booth 2029) and the Web3D Tech Talk. Experience the power of the only ISO certified, royalty free open-standard 3D implementation for the Web. See X3D Earth integrated with Planet 9 and Bitmanagement cityscapes, X3D content playing on the iphone and discover how X3D technology can be used for real-time 3D graphics on the web today.…
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    News
  • TNGViewer 1.0.1.461 extends OpenGL support and more

    Khronos Group
    18 Nov 2009 | 8:44 am
    Immaginaria Ltd. is happy to announce an update to TNGViewer, featuring support for older OpenGL cards that lack rectangular texture features. These include several integrated chipsets such as the Intel 915 and 945 families, as well as others; vertex shading support is still required on all cards. The latest TNGViewer release also fixes a nasty issue, which prevented texturing to be applied correctly to several popular models, such as the free 3D resources from NASA.
  • VMWare releases new Gallium3D driver with support for OpenCL and OpenGL

    Khronos Group
    18 Nov 2009 | 5:20 am
    VMWare recently released new Gallium3D drivers usable by guest operating systems running within VMware’s virtualization platform. The drivers will allow virtualized guests to have accelerated access to X11, OpenGL, OpenCL, X-Video, XvMC, and all sorts of other possibilities, limited only by what’s supported by the available state trackers.
  • NVIDIA to release R195 driver with new extensions for OpenCL 1.0 toolkit

    Khronos Group
    17 Nov 2009 | 7:39 am
    NVIDIA and its ecosystem partners will deliver, over the next few months, the industry’s broadest set of software releases to developers using GPU Computing in their work. These updates feature major releases across a broad spectrum of GPU Computing development languages, tools and libraries. NVIDIA is releasing its R195 driver which includes new extensions to its OpenCL 1.0 conformant driver and toolkit. The new extensions include support for double precision, OpenGL interoperability and the new OpenCL Installable Client Device (ICD).
  • Khronos Demonstrates OpenCL Momentum at SC09

    Khronos Group
    16 Nov 2009 | 6:53 am
    The Khronos™ Group today announced strong industry support and a wide range of shipping products utilizing OpenCL™ at SC09 (an international conference for high-performance computing).  A number of demonstrations and tutorials from Khronos Group members highlighting the power and scalability of OpenCL will also be a major part of SC09. Khronos released a conformance suite for the OpenCL 1.0 specification in May 2009 that exhaustively tests both the functionality and numerical accuracy of OpenCL implementations before they are licensed to use the OpenCL trademark. A number of…
  • The Open Toolkit 1.0 beta-1 released

    Khronos Group
    10 Nov 2009 | 5:56 am
    The Open Toolkit library is an advanced, low-level C# wrapper around OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality. Version 1.0 beta-1 introduces type-safe OpenGL ES 2.0 binding and a large number of new OpenGL tutorials on triangle picking, shaders, cubemaps and vertex buffer objects. It also contains a significant number of bug- and stability fixes; improves multi-monitor support; and improves support for multithreading. Due to the amount and impact of the included bug fixes, users…
 
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    3d « WordPress.com Tag Feed
  • BBC The Iraqi Oil Minister

    além do cubo branco
    21 Nov 2009 | 2:29 pm
  • O quintal de Jeff Dauber (executivo sênior da Apple)

    Luciano Clossi
    21 Nov 2009 | 2:20 pm
    Jeff  Dauber (executivo sênior da Apple) cansou de ter um simples quintal e inovou. O arquiteto Thom
  • Next Generation...

    freezan
    21 Nov 2009 | 2:16 pm
    Os games de hoje estão com um visual muito loko, e muito disso se deve as texturas procedurais e concerteza a que mais se destaca é o normal map. Esse tipo de textura tem os mesmos princípios do bump map (textura muito usada em senas, animações e o que mais der na telha ) com a finalidade de simular relevo em superfícies planas. A diferença entre as duas é que enquanto na bump é necessário duas texturas para gerar a simulação de relevo, uma pra fora e outra pra dentro, pro normal só é necessário uma, sem falar que a simulção da bump só é visível depois da imagem…
  • "Watchmen" #Títulos de crédito 05 by yU+co and Zach Snyder

    nashkita
    21 Nov 2009 | 1:07 pm
    La película Watchmen es la adaptación del cómic de Alan Moore y Dave Gibbons, una historia con unos superhéroes diferentes, más humanos que superhéroes y que te sorprende por no ser la típica historia a la que estamos acostumbrados. Los títulos de crédito los realizaron yU+co y el director, Zach Snyder, y que también fue el director encargado de llevar a la pantalla grande el cómic de “300″. Son unos títulos estéticamente muy cuidados, con composiciones que llaman la atención, sobre todo por hacer guiños históricos, como la “Santa Cena” de Leonardo Da…
  • Experience the experience

    bisquitel
    21 Nov 2009 | 12:26 pm
    Dupa 6D, pentru ca sunt in trend si io cand pot, am fost la IMAX, la AFI. Asta dupa ce i’am ga
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    Max Underground - 3DS Max news
  • Autodesk hosts 3December celebration

    20 Nov 2009 | 8:14 am
    From December 1-10, 3D artists around the world are invited to join the 3December Online celebrations at The Area. 3December will offer: a free masterclass about how Liquid Development’s creative team developed assets for “The Beatles: Rock Band”, an interview with Chris Landreth about his production workflow, a live presentation by Lightstorm Entertainment about how moviemaking technology can be used for visualization, tutorials and more. A live event will be held in Montreal on Thursday, December 3rd. More at Autodesk's Area.
  • Digital Molecular Matter beta plugin for Max

    20 Nov 2009 | 8:00 am
    Geneva-based Pixelux have made available a beta version of their upcoming DMM plugin for Max. The new plugin allows users to shatter walls, bend steel and splinter wood by simulating realistic materials and physics that allow for deformation, breaking of objects, and other interactions. LucasArts used Pixelux's DMM technology in the video game Star Wars: The Force Unleashed. Check out some sample videos and find out more at Pixelux.
  • XSI Toon for Max

    20 Nov 2009 | 8:00 am
    XSI Toon shader for Mental Ray can now be used in 3DS Max. More at CGTalk and the German Mental Ray User Group.
  • Side Effects offers cloud computing tools

    20 Nov 2009 | 7:59 am
    Houdini users are now able to harness the processing power of Amazon’s EC2 compute cloud and launch renderings and simulations right from inside the software. A 32-bit machine with 1.7 GB of RAM is only 50 cents per machine per hour while a 64-bit machine with 7.5 GB of RAM is only $1.99 per machine per hour. Other configurations are available. With the cloud, you only pay for what you use and this creates a more scalable back end. More at SideFX.com.
  • NVidia releases Max Performance Driver 2010 D3D

    20 Nov 2009 | 7:58 am
    Delivers performance improvements of up to 100% over native D3D support in some situations. More at NVidia.com.
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    Max Underground - 3DS Max news
  • Autodesk hosts 3December celebration

    20 Nov 2009 | 8:14 am
    From December 1-10, 3D artists around the world are invited to join the 3December Online celebrations at The Area. 3December will offer: a free masterclass about how Liquid Development’s creative team developed assets for “The Beatles: Rock Band”, an interview with Chris Landreth about his production workflow, a live presentation by Lightstorm Entertainment about how moviemaking technology can be used for visualization, tutorials and more. A live event will be held in Montreal on Thursday, December 3rd. More at Autodesk's Area.
  • Digital Molecular Matter beta plugin for Max

    20 Nov 2009 | 8:00 am
    Geneva-based Pixelux have made available a beta version of their upcoming DMM plugin for Max. The new plugin allows users to shatter walls, bend steel and splinter wood by simulating realistic materials and physics that allow for deformation, breaking of objects, and other interactions. LucasArts used Pixelux's DMM technology in the video game Star Wars: The Force Unleashed. Check out some sample videos and find out more at Pixelux.
  • XSI Toon for Max

    20 Nov 2009 | 8:00 am
    XSI Toon shader for Mental Ray can now be used in 3DS Max. More at CGTalk and the German Mental Ray User Group.
  • Side Effects offers cloud computing tools

    20 Nov 2009 | 7:59 am
    Houdini users are now able to harness the processing power of Amazon’s EC2 compute cloud and launch renderings and simulations right from inside the software. A 32-bit machine with 1.7 GB of RAM is only 50 cents per machine per hour while a 64-bit machine with 7.5 GB of RAM is only $1.99 per machine per hour. Other configurations are available. With the cloud, you only pay for what you use and this creates a more scalable back end. More at SideFX.com.
  • NVidia releases Max Performance Driver 2010 D3D

    20 Nov 2009 | 7:58 am
    Delivers performance improvements of up to 100% over native D3D support in some situations. More at NVidia.com.
 
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    mixed3d.free.fr
  • 8ème Exposition - 8th Exhibition_Alana

    Mixed
    29 Oct 2009 | 3:52 am
    http://woopwoop.8illusion.net/index.php?option=com_content&view=article&id=1&Itemid=4 how to registred : http://woopwoop.8illusion.net/index.php?option=com_joomunity&Itemid=31 join woop woop on Facebook : http://www.facebook.com/apps/application.php?id=134058114215 Alana Lane on Facebook: http://www.facebook.com/profile.php?id=1055227008 3D Worlds :  Alana’s Videos on http://www.youtube.com/user/aliceincode Alien Lament As we discovered Alana on WBandD , we are happy to thank our friends there : Find more videos like this on WBandD
  • Tour , by isa

    Mixed
    28 Oct 2009 | 7:20 am
  • 3D Worlds

    Mixed
    27 Oct 2009 | 6:44 am
    3D worlds :  Sur le site d’Alana , suivez les liens pour visiter ses mondes dans le chat ABNet . On Alana’s site , follow her links to visit her worlds in the ABnet chat . http://woopwoop.8illusion.net/ Vous pouvez aussi les visiter en solo : You could too watch them as a single user : http://woopwoop.8illusion.net/3d/worlds/dreamtime-danceOfTheRainbowSerpent.wrl   http://woopwoop.8illusion.net/3d/worlds/topOfTheWorld.wrl   http://woopwoop.8illusion.net/3d/worlds/templeOfTheSun.wrl   http://woopwoop.8illusion.net/3d/worlds/templeOfCompassion.wrl  …
  • Interview

    Mixed
    26 Oct 2009 | 6:45 am
    Interview d’Alana , Interview of Alana 1 - Vous avez fait beaucoup de mondes 3D , en aviez-vous mis sur la plateforme blaxxun ou sur une autre ? 1 - You have made a lot of worlds, did you had some on the blaxxun platform or on another platform ? J’ai parfois comecté un monde sur le serveur blaxxun  pour le tester , mais je n’ avais rien laissé d’ouvert  jusqu’a la construction de mon site , woopwoop , pour mon cours ce semestreau sujet des réseaux sociaux . I ocasionally comected a world to the blaxxun server to test worlds but really have not taken…
  • white rabbit 8illusion

    Mixed
    25 Oct 2009 | 7:23 am
    Last movie http://www.youtube.com/watch?v=F2Hm6USdz5I
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    VFXTalk.com
  • Test Milt Walk

    GerSith
    21 Nov 2009 | 11:45 am
    Animated in Maya, rendered in 3Ds Max Thanks for watching. http://www.vimeo.com/7740840
  • turn-key producer

    grinner
    21 Nov 2009 | 10:33 am
    I specialize in one-man-band productions from concept to completion. Because I'm a one-man-band I can offer flat bids per project so you never have budget surprises. Credits, reel, and original programming samples are available on my website.
  • keying extended walk cycles

    Ed the Pirate
    21 Nov 2009 | 9:44 am
    Hello everyone, I'm new here and this is my first post so here it goes. I'm working on my final for my Intro to Vfx class at the Art Institute of Las Vegas. What I want to do is shoot a friend of mine walking across a green screen, then I'm going to stabilize the footage in AE, key it, then export the frames of her walk cycle to photoshop, throw some filters on it to make it look hand drawn, print out each frame, rotoscope it by hand on a lightbox, then scan it back in and comp it in AE so that the actress starts out hand drawn and when she passes by a large object that obscures her she…
  • Locking job offers

    scrimski
    21 Nov 2009 | 9:00 am
    I'm quite annoyed with the off-topic chit-chat and spamming that happens in job related posts. Would it be possible to close this threads automatically in order to stop this BS? Thanks for listening.
  • Planning new Nuke DVD(s)

    throb
    21 Nov 2009 | 8:53 am
    Hey all, I am planning my next DVD for Nuke. Instead of doing a boring "this is where the buttons are" I am planning to deal more with things that you'll really experience in the real world. Such as : - compositing full cgi scenes. trying to make things as real as possible. - compositing live action elements (smoke, etc) into cgi for additional realism - cgi vehicle work in nuke I will do some work on what the nodes are but I feel that people are not as interested in that these days. I can structure the dvd to have instruction as I go if you guys think that's a good idea.
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    Revit3D.com
  • Technology FAIL and a Revit Sale

    Gregory Arkin
    20 Nov 2009 | 9:10 am
    Going on concurrently at our home is the following:Our 22 month old is fully mobile and loves playing outside in the garden.We don't have a fence on the side of our house to keep JR from running out into the street.Our neighbor bought the foreclosed house next door and has been spending a year trying to fix it up to sell it.Our ficus trees had a whitefly infestation that causes all of the leaves to drop.There are some ugly power lines connecting to our house.We've decided to split the cost of the fence with our neighbor.  They've removed the ficus trees and we now have a lovely view of…
  • REVIT - Placing Model Text on a Curved Wall

    Gregory Arkin
    20 Nov 2009 | 6:39 am
    Another great tip from Daryl Gregoire. It's funny to me because the other night before my e-SPECS demo, I didn't have a powerpoint slide with my info, so I was trying to quickly put model text on a wall from my Revit demonstration. I kept having issues selecting the plane to add the text and finally got it right. Adding a reference plane would have made it so much easier for me. http://revitrocks.blogspot.com/2009/11/revit-placing-model-text-on-curved-wall.htmlYou cannot place model text on a curved wall but you can place model text on reference planes so the work around is to create a series…
  • Autodesk / Windows 7 Officially supported product listing

    Gregory Arkin
    20 Nov 2009 | 6:32 am
    Revit still isn't on the list, but it definitely works on Windows 7. Hopefully, this list will be updated shortly (if Autodesk is listening!!!)Published date: 2009-Nov-19ID: TS14053691 Applies to:AutoCAD® 2010AutoCAD® Architecture 2010AutoCAD® Civil 3D® 2010AutoCAD® Electrical 2010AutoCAD® Inventor LT™ Suite 2010AIP 2010 with Autodesk Inventor Tooling 2010 Add-InAutoCAD® Inventor® Professional Suite 2010AutoCAD® Inventor® Routed Systems Suite 2010AutoCAD® Inventor® Simulation Suite 2010AutoCAD® Inventor® Suite 2010AutoCAD® Inventor® Tooling Suite 2010AutoCAD LT®…
  • The amateur scientist (that's us) and why we make bad technology choices - BIM and an actual conversation about Revit

    Gregory Arkin
    20 Nov 2009 | 4:21 am
    So, I'm reading this blog post and it made me think of you. Yes, you, on the other side of the internet cable.  We're actually directly connected somehow.  I'm sitting here writing this and you're sitting there reading it.  It's pretty cool and oh, by the way, you have some food in your teeth.Anyway, we're irrational creatures. We're shaped by our parents, our surroundings, our peers and many more variables.  You've decided to not move into BIM because of something you've seen or read or heard.  Read the post below and rethink your future technology decisions and what…
  • Kohler Ronan Chooses IES For its Flexibility and Versatility [LEED]

    Gregory Arkin
    19 Nov 2009 | 8:29 pm
    Another LEED firm with a happy ending because they've invested in the technology necessary to be on the cutting edge.>Repost:http://www.iesve.com/NewsEventsUK/Display-Story/?newsid=6739 Comparative analysis at an early design stage provides ability to make strategic recommendations We announced today that Kohler Ronan selected our because of its versatility and flexibility. IES allows Kohler Ronan to interact with the architect during the early project design stages providing results for “what-if” scenarios that aid in the development of the building. Regardless of whether or not a…
 
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    turtlethink.com
  • From Hackerspace to FabLab: is DIY Culture and Personal Fabrication the future?

    Mark Kizelshteyn
    19 Nov 2009 | 5:12 pm
    “At one time a computer was a job description rather than a machine. Before electronic computing machines, computer referred to the teams of people who operated simple mechanical calculating machines to solve complex problems. These human computers were programmed by their written instructions. Likewise, typesetting was once a career for a trained typesetter, laying up lead type, rather than an expected menu choice in any word-processing program. It may well be that in the world of personal fabrication it is the fate of engineering to similarly become a shared skill rather than a…
  • Brooklyn is Watching, Best of Year 1: The Final Five!

    Paul Fayngersh
    13 Aug 2009 | 7:51 am
    STAGE 3: “THE FINAL FIVE” Best of BIW: Year 1 Festival! August 7, 2009- August 23, 2009 Its hard to believe that Brooklyn is Watching, a mixed-reality art project co-developed by Jay Van Buren and Popcha!, has surpassed the ripe old age of one – how exciting! What’s even better is the five finalists from the Best of Year 1 Festival (selected by a panel of five guest judges), have taken over the main room at Jack the Pelican Presents in Brooklyn, NY, as well as also being displayed at Odyssey in Second Life. I had the chance of attending the kick-off party last week, and let me…
  • Journal of Virtual Worlds Research releases special issue on ‘3D Virtual Worlds for Health and Healthcare’

    Paul Fayngersh
    3 Aug 2009 | 11:14 am
    Volume 2, Number 2 of the Journal of Virtual Worlds Research came online today. It’s an entire issue dedicated to healthcare innovation within the virtual domain and includes a lot of great resources for healthcare professionals looking to utilize emerging technology to help solve unique health-related problems. Best of all, all the articles are available for free! Dr. Maged Kamel Boulos, the journal’s Associate Editor and professor at the University of Plymouth, UK, summarizes the issue: Though Second Life has existed since 2002 and there are even other virtual worlds that…
  • Augmented Reality business cards

    Paul Fayngersh
    20 Jul 2009 | 9:42 am
    Business cards are perfectly suited for the application of augmented reality technology; the results are practical as they are fun. Last week, the net went abuzz with the following video by James Alliban from London. His card features basic relevant professional info spoken by an abstracted, pixelated version of his head. Very well done! Today a new AR business card demo came online, this one from Jonas Jäger, a Communication Design student in Germany. Jonas’s version features a lot more interactivity; you can see his latest tweets, flip through some photos from his portfolio, and even…
  • Layar Opens Augmented Reality Platform To Developers

    Mark Kizelshteyn
    8 Jul 2009 | 7:14 am
    TechCrunch points us to SPRXmobile, the startup behind Layar, the mobile augmented reality browser for Android. The company is opening up its API by handing out keys to a number of developers. Developers can fill out a request here to gain access to the API. As Tech Crunch notes ” Without a decent amount of usable layers, none of these AR browsers are going to see mainstream adoption any time soon, and Layar is the first to attempt luring third-party developers into creating layers on top of their system by means of an extensive API.” This is a great step for AR — as the…
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    The3dstudio.com
  • Happy Thanksgiving to all American !... by 2D-3D-Art

    21 Nov 2009 | 1:53 pm
    Happy Thanksgiving to all American !   I have created this montage to wish you an Happy Holliday with your family.Please, leave me a small portion that I celebrate wtih you !      
  • Welcome to your new blog at The3dStudio.com by mohammed saad

    21 Nov 2009 | 10:56 am
    You have finished creating your blog at The3dStudio.com!You can now begin customizing your blog theme, changing fonts and colors, or just start posting to your blog. All of these things can be done via the links at the top of your blog.You can edit this post or delete it as well.
  • Some models in very bad quality by aristocratic_art

    21 Nov 2009 | 8:30 am
    I have seen some models which are not of any quality even publisher speak himself that his model is very bad. LOL.But he priced more than 30$ against it. He also wrote that he will improve his quality.Hopefully admin will check them. customers don't expect any low quality model here in 3dstudio.com   
  • Cretaive Table by reorom

    20 Nov 2009 | 4:58 pm
    This is a model of a table with a creative design. Please comment.  Creative Table Thank You.
  • Creative Rack by reorom

    20 Nov 2009 | 2:13 am
    I have uploaded a new model named Creative rack. Please comment. Creative rack
 
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    3DVIA 3D Model Blog
  • 3DVIA Top 10 models – 053

    dswavely
    20 Nov 2009 | 1:05 pm
    The best models uploaded to 3DVIA.com during the week of Saturday, October 31st through Friday, November 6th are highlighted here.Instead of the usual snappy repartee about how excellent all the models are this week (although they are, of course, in your face fabulous) I must mention that I will be out of the office for the next four weeks :( and will not be doing Top 10 posts (or any other posts) during those weeks. You will also notice an abrupt cessation of my incredibly witty remarks about your models :(. I am as sorry as you are (if you are at all sorry and not actually planning a huge…
  • Cliff’s Clips: Three Great Uses for 3DVIA for Photoshop

    cmedling
    18 Nov 2009 | 8:35 pm
    This video tutorial covers three great examples of how using the 3DVIA Plugin for Adobe Photoshop can greatly speed up creating a design.  Some things are quicker in 2D, but when creating silhouettes, a 3D filmstrip, or a 3D icon, using the 3D capabilities within Adobe Photoshop, and the 3DVIA plugin for Photoshop can be created in only minutes. Be sure to see how the 3DVIA plugin could help you in this video. For simple instructions on how to install and use the 3DVIA plugin, see this short video. Have any ideas for more great uses for 3D within Photoshop, let us know.
  • 3DVIA Top 10 models – 052 – One Full Year of Celebrating Your Models!

    dswavely
    12 Nov 2009 | 10:58 am
    The best models uploaded to 3DVIA.com during the week of Saturday, October 24th through Friday, October 30th are highlighted here.Yikes! 52 Top 10’s filled with your models! 520 models ranked as the best of the week and another 250 included as Honorable Mentions (- 001 and -002 didn’t have Honorable Mentions). That’s dang close to 800 models that have received special recognition! Thanks to all of you for checking the Top 10 each week and for making it a worthy goal to be included. Everyone has been incredibly gracious as I bumble along trying to pick the most-deserving…
  • 3DVIA Challenge 16: Spacecraft: Battleship

    jdelrio
    11 Nov 2009 | 1:30 pm
    I’ve always had a fascination with these space faring juggernaughts. Nothing fills you with more dread that comming around an asteroid after finishing off those pesky scouts than coming face to face with a battleship.  I speak from experience!  From X-wing vs Tie-fighter all the way to Descent: Freespace and Taychion the Fringe and of course as I commanded my armada in the Homeworld series. For this challenge, we want to see your Battleships! Build the core of your armada, with its sleek lines, heavy railguns and beam cannons. This challenge is open to all age groups, you build the…
  • Add 3D to your Adobe® Photoshop® artwork with one click.

    Emmy
    11 Nov 2009 | 1:28 pm
    3DVIA is proud to announce 3DVIA for Adobe® Photoshop®, our plugin for importing 3D models directly into Adobe Photoshop compositions. With just one click, and without ever leaving the Photoshop window, search through the 3DVIA.com model library to select a model and bring it directly into your Photoshop composition. Once there, the model appears as its own layer and can be scaled, positioned and lit as desired. To learn more about 3DVIA for Adobe Photoshop, click here. Download and Install this FREE Plugin CS3 Extended (Windows) CS4 Extended (Windows) CS4 Extended (Windows 64-bit) *Mac…
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    Civil 3D Reminders
  • Label Bearing/Distance Between Two Points

    Christopher Fugitt
    17 Nov 2009 | 11:45 pm
    Have you ever wanted to label the bearing/distance between two points? You can by utilizing a Dynamic Block. To get this capability I started by utilizing a dynamic block I found in the Dynamic Blocks Discussion Group. I’m not quite sure how to recreate it, but it served its purpose on creating a starting point. I then deleted all of the stuff I didn’t need in the block in the block editor. I then dragged the ends of line to the grip points. Next I added a bearing and distance label to the line while in block editor. In order to get the line not to show I created a visibility state and…
  • Get Modified By and Modified Date for Label Styles

    Christopher Fugitt
    16 Nov 2009 | 3:14 pm
    If you wanted to see who modified a label style and when you could go through and select each label style group in Toolspace, Settings and see, but this could take a while. By using the Civil 3D API we can quickly go through and see what the Modified By and Modified Date was for each label style. The code below looks at some alignment and profile label styles. Doing the other types of labels would be similar. Sub CheckStyles() 'always get the objects again since MDI is supported If (GetBaseCivilObjects = False) Then Exit Sub End If Dim oStyle As AeccLabelStyle For Each oStyle In…
  • Rebuild All Surfaces

    Christopher Fugitt
    15 Nov 2009 | 6:41 am
    This post will go over rebuilding all surfaces in a drawing, well sort of. It will rebuild all surfaces in a drawing, but since there is no way of telling, through the API, if a surface is out of date it will possibly leave some surfaces out of date after it runs. The code is below, add it to the corridor post code from yesterday and it should run. ' Added update surfaces routine.Sub UpdateAllSurfaces() 'always get the objects again since MDI is supported If (GetBaseCivilObjects = False) Then Exit Sub End If Dim oSurface As AeccSurface For Each oSurface In g_oRoadwayDocument.Surfaces…
  • Rebuilding Corridors

    Christopher Fugitt
    14 Nov 2009 | 8:12 am
    Steven Didak posted a command to rebuild all corridors or rebuild all out of data corridors on his blog. He’s also got a great home office set up. His version was created for Civil 3D 2010 and is available as a dll file. If you don’t have Civil 3D 2010 you can get the same functionality with the code below. Just change “AeccXUiRoadway.AeccRoadwayApplication.7.0” to match your version: Civil 3D 2008: “AeccXUiRoadway.AeccRoadwayApplication.5.0” Civil 3D 2009: “AeccXUiRoadway.AeccRoadwayApplication.6.0” Civil 3D 2011: “AeccXUiRoadway.AeccRoadwayApplication.8.0” (Presumably…
  • Average Surface Slope

    Christopher Fugitt
    10 Nov 2009 | 9:35 pm
    Sometimes different terminology is used that we aren’t used to. One example I’ve come across is finding the Average grade/slope of a surface. If we look in the Surface Properties we don’t see a listing for the Average grade/slope of a surface. But if you take a look at the highlighted row we see we are provided with the Mean grade/slope. Mean is synonymous with Average. If you sit down and do the math you find that it’s the weighted average slope of the surface. For the surface above the unweighted average is 2.713%.
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    CG News
  • Crear un modelo 3D con una webcam

    admin
    20 Nov 2009 | 3:45 am
    Qi Pan, Gerhard Reitmayr y Tom Drummond, investigadores de la Universidad de Cambridge han desarrollado ProFORMA, un programa que genera modelos 3D texturizados en tiempo real utilizando sólo una webcam común y corriente. Si bien ya existían aplicaciones que apuntaban en este sentido ( imodeller 3D ), el hecho de realizarlo en tiempo real y con [...]
  • SquarePolygon, preguntas y respuestas sobre visualización 3D

    admin
    20 Nov 2009 | 3:45 am
    SquarePolygon es un sitio de preguntas y respuestas para la comunidad 3D. La mécanica es simple, uno se registra y puede preguntar o contestar las preguntas formuladas por otros usuarios, las respuestas se rankean por lo que siempre figurarán primeras las mejores. Link
  • Computer Graphics World de noviembre online

    admin
    20 Nov 2009 | 3:44 am
    Podemos hojear online el último número de la Computer Graphics World. Link
  • 3dyk Paint Library free

    admin
    17 Nov 2009 | 7:04 pm
    3dyk ofrece de forma libre su plugin para incluir vegetación y objetos en escenas 3D, compatible con 3ds Max 2008 y versiones posteriores. Link
  • Render en red en Blender

    admin
    17 Nov 2009 | 7:04 pm
    Loki Render es un gestor de render en red libre para Blender, soporta todos los sistemas operativos. Link
 
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