3D

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    Hiperia3D News
  • Get The New Vue 8 Pioneer For Free

    6 Nov 2009 | 6:33 am
    E-on has announced that Vue 8 Pioneer will remain completely free. You can download it and use it for free forever. Among new features available in Vue 8 Pioneer you have: the new strata fractals, planetary rendering, 3D terrain sculpting, Spectral 3... *** CLICK THE TITLE AND READ THE FULL STORY ***
  • The Cost Of Free In OSGrid

    5 Nov 2009 | 9:48 pm
    Snoopy Pfeffer’s Blog publishes a very clever article about the cost of features and services that is given for free in virtual worlds, taking OSGrid as an example. And this is because what is free for users is not free for the owners of... *** CLICK THE TITLE AND READ THE FULL STORY ***
  • 3D Printing In Glass and Clay

    4 Nov 2009 | 1:46 pm
    Shapeways Blog published some information about some recent projects to print 3D models in clay and glass. The advantages of these materials are their low cost and thus bigger margins of benefit for creators, that also get their models in noble... *** CLICK THE TITLE AND READ THE FULL STORY ***
  • Remember: November 5, Help Content Creators In Second Life!

    4 Nov 2009 | 1:14 pm
    Remember the Step Up! day. It's tomorrow November 5th!! Help content creators on Second Life! p7u8b3g4e9n5w1z0 *** CLICK THE TITLE AND READ THE FULL STORY ***
  • New Book By Allan Brito: Build Incredible Machines With Blender

    4 Nov 2009 | 9:47 am
    Do you remember the book that Allan Brito published about Blender and was reviewed here? Well, a new book from this expert architect and 3D modeling expert will be published soon. This new book is called "Blender 3D 2.49 Incredible... *** CLICK THE TITLE AND READ THE FULL STORY ***
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    MarketSaw - 3D Movies, Gaming and Technology
  • Amazing Avatar TV Spot Has Lots of New Stuff!

    6 Nov 2009 | 6:30 pm
    Michael here. Thanks to Simong126 for pointing me to this awesome new Avatar TV spot, which aired today on Cartoon Network. It's geared more towards a younger audience, but it gets me super excited... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Eminem Starring And Producing SHADY TALEZ In 3D

    6 Nov 2009 | 1:15 pm
    Jim here. Rapper Eminem will be stepping up to 3D with a new horror film entitled SHADY TALEZ which appears to have a great deal of forward momentum. Booked as a CREEPSHOW meets THE TWILIGHT ZONE,... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • YABBA DABBA DAN! Aykroyd, Faris and Timberlake Circling S3D Jellystone Project

    6 Nov 2009 | 12:48 pm
    Jim here. Looks like Dan Aykroyd, Anna Faris and Justin Timberlake all have something in common - YOGI BEAR. Nothing is confirmed yet, but that didn't stop THR from reporting it so it looks fairly... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Milla Jovovich Twittering While Killing Zombies In 3D!

    5 Nov 2009 | 4:24 pm
    Jim here. Ryan Rotten of STYD happened to notice Milla Jovovich is twittering from the set of RESIDENT EVIL: AFTERLIFE, which of course is being shot in 3D. "Wow, just finished a scene with Ali... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • 3D Producer’s New Video: Shooting 3D is as Easy as 1, 2, 3

    5 Nov 2009 | 1:59 pm
    Jim here. San Diego-based 3D producer PassmoreLab is announcing exclusively today on MarketSaw the release of a new self-produced short film entitled SHOOTING 3D: INTRODUCTION TO STEREOSCOPIC... [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
 
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    Digital Urban
  • Normal Service Resumes Next Tuesday...

    Smithee
    5 Nov 2009 | 4:12 am
    A quick post as we are taking some time out to move flats here in London town. The bad news is that this means we are without internet access for a few days so posts will be limited to say the least.The good news is that the new place is in a perfect position for some tilt-shift timelapses so a tutorial will be forthcoming along with thoughts and techniques for urban HDR.We are back at du headquarters early next week when a normal, perhaps slightly enhanced, service will resume...
  • Unity - Now Free

    Smithee
    2 Nov 2009 | 2:52 am
    Unity, our current development platform of choice here at digital urban, is now available free of charge. The Indie version of its Unity engine previously sold for $200 and is quite simple one of the best and indeed easiest game engines to work with.We will be ramping up our Unity development in the coming months, for now if you haven't had chance to use Unity yet, what are you waiting for.Head over to http://unity3d.com/unity/ for the download.Thanks to everyone who sent this in...
  • Mattepainting Toolkit: Creating Photoreal Environments in Maya via Multiple Camera Projections

    Smithee
    28 Oct 2009 | 2:24 am
    The clip below was shot was modeled, textured, and rendered with the help of the Glyph Software Mattepainting Toolkit. The Mattepainting Toolkit is a newly released plugin suite for Autodesk Maya that allows artists to efficiently manage multiple camera projections for the creation of photoreal environments.gs_mptk city demo from Glyph on Vimeo.The toolkit has been developed by Michael Breymann who identified a need to more efficiently model and render scenes that rely heavily on reprojected matte paintings.For more information take a look at glyphfx.com/mptk.html, Michael provides series of…
  • London Aerial Tour - Panoramas taken from a Helicopter

    Smithee
    27 Oct 2009 | 2:42 am
    Google may rule the roads with their panoramic images but the true panoramic artists have taken to the skies to show how it should be done. VR Web Design are currently the only company in the UK offering helicopter based HD aerial virtual tours fronted by known photographer Tom Mills the results are simply amazing.The short clip below provides a preview:Panoramic imagery on the web has come a long way since the early QuickTime VR days, take a look at the London Aerial Tour to see the current cutting edge.
  • Final Call - International Conference on Theory, Data Handling and Modelling in GeoSpatial Information Science, Hong Kong

    Smithee
    23 Oct 2009 | 4:23 am
    We have a final call for papers in geographic/urban visualisation - the deadline for abstracts has passed but as we are running a workshop send them to us via the contact page and we will sort out the initial submission process.The Joint International Conference on Theory, Data Handling and Modelling in GeoSpatial Information Science will be held on May 26th to 28th 2010 in Hong Kong. This conference will be a notable event in the international community of Geo-spatial information Science (GISc) in 2010, organized by: Commission II of the International Society of Photogrammetry and Remote…
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    SOLIDSMACK
  • Friday Smackdown: Mechtronic Melee

    Josh
    6 Nov 2009 | 8:23 am
    It started with a buzz and a jitter, then five of them flopped like wet onions onto the launch deck. Then it got scary. They started singing and shooting liquid cheese and these links from their eyes. BearFoot – Robots, ships and wicked cool 3D is just a small part of what Neil Maccormack does. Papercraft Self-Portrait Mask – How cool would it be to make an oversize mask of your face? Very cool. Using Textures in Photos – Forget composition, slap some texture on it and call it good. Greatest Amatuer Rap Ever – AWWWW YEAH. Drop that beat. Even if you don’t like…
  • FreshFiber’s 3D Printed iPhone Case Puts the Fancy in Your Pants

    Josh
    5 Nov 2009 | 10:05 am
    Once again 3D is hitting the iPhone with a fearsome tenacity that makes you just plain ignore regular phone users. But this time the 3D goodness isn’t in the iPhone, it’s on it… and it’s on it in a not-over-the-top-at-all, ultra-fashionable way. FreshFiber, with the styling skills of Janne Kyttanen, has launched a fresh line of iPhone cases created with the material layering intensity of a 3D printer. Yes, call your friends for a cute little iPhone party and prepare to get your hands on some of this stylish fab. 3D Printing custom products Al from Develop3D got it…
  • The Rockin’est LED PocketWatch Mod EVER, Designed With a lil’ SolidWorks

    Josh
    4 Nov 2009 | 12:56 pm
    It’s been a while since your uncle that glues batteries and LED’s to his face has visited, so you may be getting a little anxious to view blinking lights and oddities that boggle the mind. Lucky you. Today we have a light-emitting creation from the mind of Paul Pounds. It stuffs 133 surface-mounted LEDs into the body of a Elgin hunter-style pocket watch. Yeah, pocket watches. Remember those things? Not only should we all be carrying one around like the old days, they should look and work exactly like Paul’s design. Here’s the scoop. Time is the Future Does yanking the…
  • Two Super Sizzlin’ Ways to Shape… Using SolidWorks Loft to Point

    Josh
    3 Nov 2009 | 2:13 pm
    I’m judging by that look in your eye and the 50 lb sledge hammer in your hand that you’re aimin’ to beat something into shape. But before you pin me down, let me throw something sizzlin’ your way. How does this sound? Two ways to shape the shapes you love to shape using SolidWorks to get those lovely, lovely shapes. Now, before this sinks too much further into a gurgling mire of Suessville shenanigans, lets take a look at some interesting methods to form and fit and fit and form points of lofts and lofts of points… rrrrrrrrrrgh. Lofting to a Point A couple weeks…
  • Engineers and Designers… Prepare to Toss Your Idea In The Rubbish Heap

    Josh
    2 Nov 2009 | 11:00 am
    Well, gone are the days where you just go off willy, nilly and make a samurai costume out of hole-ridden, lead containers for nuclear waste. That’s right, the dems in the US Senate and House are busy correcting your mis-use of material for electronic component design by drafting up legislation that will provide grants via the EPA. The grants are for research into electronic device design and recycling to help the environment (and environmentalists) not choke on the 1.8 million tons we toss each year. What does this mean for you? House Bill 1580 and Senate Bill 1397 will no doubt be…
 
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    Angel's Civil 3D Thoughts
  • New White Paper - AutoCAD Civil 3D - Technical Note - Harnessing the Power of AutoCAD Civil 3D

    30 Oct 2009 | 1:07 pm
    While discussing White Papers and Skill Builders with co-workers today, I ran across a White Paper I had not seen before.AutoCAD® Civil 3D® 2010Technical NoteHarnessing the Power of AutoCAD Civil 3DThis 12 page document covers things such as...Strategies to Enhance the Civil 3D ExperienceHardware Requirements for AutoCAD Civil 3DPerformanceMemory PrimerOperating Systems PrimerOptimizing Memory UsageOperating System RecommendationsModel Optimization and Best PracticesMore Strategies and TacticsAs users contemplate new equipment, changes in workflows (perhaps the adoption of a BIM workflow),…
  • Carlson Connect for Civil 3D 2010

    26 Oct 2009 | 2:07 pm
    I often get asked if certain third party add-ons are available yet or not. Well, I was just informed that Carlson Connect for Civil 3D 2010 is available.Here is the description from the Carlson site:Add-on for AutoDesk Civil 3D 2010. A collection of routines for transferring and converting data between Civil 3D 2010 and several popular data collectors. Carlson Connect runs inside Civil 3D 2010 and uses the current project data. Free utility to any Civil 3D 2010 user.Click on the title of this post to get to the download page.Be Better! ...connect with others.
  • Subscription Advantage Packs

    22 Oct 2009 | 10:05 am
    It is likely that most have heard about the availability of Subscription Advantage Packs for various products that are now available for download from the Autodesk Subscription site. But, not everyone has heard yet.These Advantage Packs provide new functionality to these products well ahead of next year's releases.Subscription Advantage Packs are available for:AutoCAD Civil 3D 2010AutoCAD Civil 2010AutoCAD Map 3D 2010AutoCAD 2010Autodesk Navisworks 2010Autodesk Revit Architecture 2010Autodesk Revit MEP 2010Autodesk Revit Structure 2010AutoCAD Architecture 2010AutoCAD MEP 2010AutoCAD P&ID…
  • AutoCAD Civil 3D Importer for Trimble Business Center

    16 Oct 2009 | 12:59 pm
    I saw this a while ago and had not had the opportunity to mention it. This utility allows direct import of Civil 3D models data into the Trimble Business Center - Heavy Construction Edition software.This extends the capabilities of TBC-HCE to read alignments, profiles, COGO points, and corridors, natively. This means, for some, the process will be more interoperable (no specific file creation for contractors).Click on the title of this post to get to the Trimble download page .Be Better! ... share.
  • AutoCAD Civil 2D 2010 Update 2 is Available

    24 Sep 2009 | 1:34 pm
    Click on the title of this post to get to the download page for the AutoCAD Civil 3D 2010 Update 2 on the Autodesk website.As always, it is very important to read the Readme file which will contain important information about the update.This Update resolves over 30 issues, and contains the AutoCAD Civil 3D 2010 Update 1, AutoCAD 2010 Update 1, and AutoCAD Map 3D Update 1.Be Better! ...resolve issues.
 
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    The Geeks Of 3D - 3D Tech News
  • OpenCL and GPU Computing Latest News

    JeGX
    6 Nov 2009 | 10:52 am
    I received / found some interesting news about OpenCL this week. I will talk more in detail about OpenCL next week because it will be in the spotlight… 1 – OpenCL demo with 1,000,000... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • Free PhysX Game: Attack of the 50ft Robot!

    JeGX
    6 Nov 2009 | 3:38 am
    Attack of the 50ft Robot! is an action game set in a 1950s B-movie. Unleash your inner robot and destroy everything that stands in your way. It was developed by students at DigiPen Institute of... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • Unreal Engine 3 Free for Everyone with Unreal Development Kit!

    JeGX
    5 Nov 2009 | 5:22 am
    Unreal Development Kit or UDK is the free version of the Unreal Engine 3, the famous game engine used to create video games (like Unreal Tournament 3) and other 3D applications (virtual visits or... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • PhysX Visual Debugger 1.1.8 Available

    JeGX
    5 Nov 2009 | 2:28 am
    NVIDIA has released the new version of PhysX Visual Debugger (or PVD), the tool that allows you to visualize, debug, and interact with your PhysX based application. I just tried this new version with... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
  • [Tutorial] Discovering Blender Part 4: Baking

    Satyr
    4 Nov 2009 | 4:28 am
    This tutorial is based on Blender 2.49b. Prerequisites: Tutorial – Discovering Blender Part 1: Introduction to Blender’s Interface Tutorial – Discovering Blender Part 2: Creating your First Textured... [[ This is a content summary only. Visit Geeks3D.com for the complete story. ]]
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    Threedy Forums
  • just a daydream

    eydi
    7 Nov 2009 | 12:32 am
    This is a new thread that I'm posting with my new illustration painting. Attached Images  
  • [Maya 2009] Could use help rigging a Plunger.

    Aaron C-T
    6 Nov 2009 | 10:05 pm
    PlungerExample ^ This is the plunger I'm trying to rig. The handle has a 6-joint IK spine that is controlled by a 4-joint FK chain. The suction part of the plunger is attached to a squash deformer, with the squash factor being controlled by an attribute added to an animation control. I need two things to happen that I can't quite figure out. 1. When the suction cup squashes I need the handle to stay connected and move along with it. 2. When the suction cup squashes it needs to stay rooted to the floor. The problem is that I can't seem to select the ends of the squash deformer handle- so I…
  • Photo Restoration | Photo Retouching

    lsz7722
    6 Nov 2009 | 9:48 pm
    Photo Restoration | Photo Retouching by photoshop(China) 旧照片去网格模糊做清晰,上色。天师画王老照片翻新新 The old picture goes to the grid to do fuzzily clearly, color. The head picture king old picture renovates newly http://tshw.cn/paintblue2/ 普通黑白,模糊彩色照片合成金婚照 Ordinary black and white, the fuzzy color photo synthesis golden wedding…
  • Lights ignoring meshes

    Old Pup
    6 Nov 2009 | 7:42 pm
    3DS Max 2009 Scanline Render - no area or MR lights - standard lights Help! My lights are ignoring meshes and lighting up other meshes. I have a large window with a light shining through to the inside of the room. For some reason the light is ignoring the outside face and shining right on through to the inside! I have tried placing other meshes in front of the light in an attempt to block it with something - doesn't work. This light is piercing through no matter what! I have limited one light by excluding objects - I can't do that with the other light. Has anyone had this happen before?
  • Spindraft - The Slayer - Navezgane

    spindraft
    6 Nov 2009 | 7:37 pm
    Basic Idea behind this guy is he's a solitary nomadic hunter. Travels throughout the universe & between dimensions hunting dangerous beast/demons that have strayed to realms in which they do not belong. I decided to go w/ an Apache name, due to their nomadic nature & stealthy/cunning war tactics. Navezgane, quite simply, means killer of monsters. This is my initial concept bust. Attached Images  
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    Web3D Consortium
  • X3D WG to present X3D and HTML integration at W3C Technical Plenary and Advisory Committee Meeting

    2 Nov 2009 | 11:58 am
    The X3D Working Group is participating in the HTML Working Group for the purpose of best integrating X3D with HTML. This effort has strategic importance for Web3D and indeed for all 3D graphics, since X3D is an interchange format for a wide variety of models. We intend to establish a solid foundation for X3D to properly support 3D graphics in HTML5. The X3D Working Group is considering three basic approaches to display an X3D scene inside an HTML page: * External reference - HTML page includes an
  • SenseGraphics announces H3DViewer 2.1 and H3DAPI 2.1

    1 Oct 2009 | 10:18 am
    SenseGraphics announces a new release of their open source X3D browser, H3DViewer, and the C++ X3D development platform H3DAPI. The H3D products are dual license, open source and commercial, cross-platform (Windows, OSX, Linux) and are used by many companies, research institutes and universities for development of multi-modal applications such as medical simulators. The H3D platform has custom X3D extensions for allowing interaction of objects using the sense of touch, also called haptics. The main new features in this new release are: * Support for the Rigid body physics component. This…
  • Web3D Consortium to showcase open standards multi-user applications for the Web at Engage 2009

    20 Sep 2009 | 5:03 pm
    The Web3D Consotium will showcase innovative, open standards based 3D systems at the Engage virtual worlds show(booth #3) in San Jose, California September 23-24, 2009. They will be showing Planet 9’s RayGun the first X3D based multi-user platform for the iPhone and Bitmanagement’s BS Collaborate a multi-user server where you can integrate your database and create multi-user environments using both Network Sensor Node and Distributed Interactive Simulation. An interactive visual and haptic collaboration  in virtual space using X3D/VRML server-client software will also be…
  • Web3D 2009 Symposium paper sessions and other events available online

    3 Sep 2009 | 10:36 am
    The 14th Web3D 2009 International Symposium was held from 16 - 17 June 2009 at Fraunhofer Institute for Computer Graphics(IGD) in Darmstadt, Germany. It addressed a wide range of topics covering 3D hypermedia on the web. Attendees shared and explored methods of using, enhancing, and creating new 3D web and multimedia technologies, such as X3D, VRML, COLLADA, Croquet, MPEG4, Java3D, and Canvas3D. The symposium also addressed new trends such as interactive 3D graphics applications on mobile devices. The recordings of the paper sessions and other events are now available online at…
  • Explore 3D Graphics for the Web with Web3D Consortium’s X3D Technology at upcoming SIGGRAPH 2009

    29 Jul 2009 | 10:35 am
    SIGGRAPH 2009 in New Orleans, the biggest graphics industry gathering is just days away and Web3D Consortium is geared up to showcase innovative X3D solutions for the web and wow the 3D graphics community. See them at SIGGRAPH 2009 (booth 2029) and the Web3D Tech Talk. Experience the power of the only ISO certified, royalty free open-standard 3D implementation for the Web. See X3D Earth integrated with Planet 9 and Bitmanagement cityscapes, X3D content playing on the iphone and discover how X3D technology can be used for real-time 3D graphics on the web today.…
 
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    News
  • Parallels Desktop 5.0 Virtualization Application with OpenGL 2.1 support announced

    Khronos Group
    5 Nov 2009 | 7:03 am
    Parallels Desktop 5.0 for Mac was announced with its developer claiming this version of virtualization software runs 64-bit Windows 7 22% faster than its nearest competitor on a MacBook Pro. Part of the speed improvements are thanks to a graphics upgrade using OpenGL. Seven times better graphics performance for games and 3D applications than the previous version with Direct X 9Ex with Shader Model 3 and OpenGL 2.1 support. Superior graphics performance for Linux guests through OpenGL 2.1 support.
  • SUBSTANCE - new realtime 3D application using OpenGL

    Khronos Group
    3 Nov 2009 | 11:33 am
    Stephane Marty presents SUBSTANCE for Windows XP/Vista/Seven. SUBSTANCE is a new realtime 3D application for producing photorealistic Evolutionary and Organic Art powered by new technologies P.O.M.E. (Procedural Organic Modeling Engine) and P.U.R.E. (Physically-based Unbiased Rendering Engine). SUBSTANCE uses OpenGL for realtime rendering, including global illumination. A free version is available for download from NeuroSystems’ website.
  • Full GTC OpenGL presentation available with audio

    Khronos Group
    29 Oct 2009 | 5:25 am
    The GPU Technology Conference’s complete OpenGL tutorial “OpenGL: The Train Has Left the Station” is now available for streaming. Hear and see slides presented by NVIDIA’s OpenGL experts: Barthold Lichtenbelt, Mark Kilgard, and Michael Gold. Learn about OpenGL’s future feature set, including Shader Model 5.0 and programable tessellation; interopability with CUDA; and OpenGL 3.2’s features.
  • EMotion FX v3.8 released, now completely OpenGL based

    Khronos Group
    27 Oct 2009 | 6:14 am
    EMotion FX v3.8 is now completely OpenGL based. EMotion FX is a real-time character animation and model export system.
  • S3 Graphics announces 5400E Power Efficient GPGPU - supports OpenGL 3.1 and OpenCL

    Khronos Group
    23 Oct 2009 | 6:33 am
    S3 Graphics announced the OpenCL 1.0 capable Chrome 5400E GPGPU processor. The 5400E features native support of OpenCL, the industry’s best GFLOPS per watt rating including, a OpenGL 3.1 / DirectX® 10.1 graphics engine, ChromotionHD video core for HD video decode including Blu-ray, H.264, and VC-1, a video encode engine, and an OpenVG 1.1 engine. The 5400E is the most versatile GPU for embedded applications requiring longevity, customization, performance, features, and low power. Complete details are available on the S3 Graphics website.
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    Beyond3D News
  • AMD OpenCL development platform for CPU and GPU

    13 Oct 2009 | 12:35 pm
    AMD has had OpenCL support for their CPUs available in their Stream SDK for a little while now, with the missing link being support on the GPU. Today's release of…
  • ATI Cypress GPU and architecture analysis

    6 Oct 2009 | 7:08 pm
    Ah, the winds of change are once again upon us. A new DirectX iteration is about to enter the fray with Windows 7, and new, fully compliant hardware is there…
  • NVIDIA Fermi: new GPU architecture, starting with GF100

    30 Sep 2009 | 4:43 pm
    At their Graphics Technology Conference earlier this evening, NVIDIA announced their next-generation graphics architecture, codenamed Fermi. Graphics seems like it's not the primary focus of the first implementation of Fermi,…
  • NVIDIA release OpenCL GPU drivers for Linux and Windows

    28 Sep 2009 | 2:38 pm
    NVIDIA have released certified OpenCL drivers for Windows and Linux, after passing conformance tests at Khronos in June. Apple's choke hold is serious business, it seems.
  • ATI RV740 GPU and Architecture analysis

    26 Sep 2009 | 6:36 am
    After too long a hiatus, we're back with a new GPU and architecture analysis! ATI's 40nm marvel, RV740, is under Alex's microscope in Radeon HD 4770 form. Bringing almost everything…
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    3d « WordPress.com Tag Feed
  • 3d nhà xưởng

    Nguyễn Đình Tâm
    7 Nov 2009 | 3:10 am
  • Re-acciona

    surinyol
    7 Nov 2009 | 2:18 am
  • Bring it to Life

    surinyol
    7 Nov 2009 | 2:14 am
  • Totem Tiki

    beatrizgd
    7 Nov 2009 | 1:56 am
    Tiki Modelo hecho en 3D Studio Max. Para hacer este modelado tomé de referencia un dibujillo que encontré en internet que me propuse modelar para intentar mejorar mi 3D. Poco a poco creo que voy aprendiendo a hacer más cosas con el programa. Las texturas están hechas en photoshop y aplicadas luego en el 3D Max.
  • Day 40 -- CGI -> Creating with Blender

    notinio
    6 Nov 2009 | 10:52 pm
    Students have completed brilliant work with SketchUp and proved they are capable of working well in 3D.  Our next step is to create with a very powerful CGI application called Blender.  Blender is an open source product.  This means it is available free to anyone in the world.   Blender is not a trial version or a limited feature version.  It is a full feature application.  Blender is a 3D rendering program.  It is also an animation program.  Blender is also a game engine. It will take us a while to learn the basics of Blender.  Persist.  You already showed how good you were with…
 
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    Max Underground - 3DS Max news
  • Revealing models over time

    5 Nov 2009 | 10:35 am
    Louis Marcoux has posted some great video tutorials on his blog showing various techniques for revealing models over time (using animated gradient masks, Pro-Booleans, PFlow, Loft, Reactor & Maxscript).
  • Panic Attack in Montevideo!

    5 Nov 2009 | 10:34 am
    A group of artists from Uruguay, including Federico Alvarez and Mauro Rondán, have made a great VFX short of giant robots invading the seaside capital city of Montevideo. Created with Max, FumeFx, Glu3d and Boujou. You can find more of their work at Aparato.tv. Check it out!
  • Epic Games Unreal Development Kit free for non-commercial use

    5 Nov 2009 | 10:34 am
    Epic Games announced the launch of the Unreal Development Kit (UDK), a free edition of Unreal Engine 3 that provides access to the same tools and technology used by many of the world’s video game developers and publishers. Unreal Engine 3 is a constantly evolving game engine, and UDK contains all the most recently added features and technological enhancements. Furthermore, Epic Games will release ongoing, upgraded builds of UDK for free. There is no charge for noncommercial or educational use of UDK. Read the whole PR at UDK.com.
  • Substance

    4 Nov 2009 | 7:22 am
    Substance is a realtime 3D application for producing photorealistic "evolutionary art", it exploits the process of evolution to create an artwork which continually changes according to a genetic algorithm. Basically, the artist is able to control the development of a piece of work through some form of "selection", in a manner analogous to natural selection. More info and image gallery at NeuroSystems.
  • Sorenson Squeeze 6

    4 Nov 2009 | 7:21 am
    Sorenson Media has released an update to their video encoding software application. New features include: automatic notifications via e-mail and text message (SMS) when encoding jobs are completed, review and approval workflow, direct publishing, incorporaton and optimization of the latest On2 VP6 and MainConcept H.264 codecs, etc. More at Sorenson Media.
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    Max Underground - 3DS Max news
  • Revealing models over time

    5 Nov 2009 | 10:35 am
    Louis Marcoux has posted some great video tutorials on his blog showing various techniques for revealing models over time (using animated gradient masks, Pro-Booleans, PFlow, Loft, Reactor & Maxscript).
  • Panic Attack in Montevideo!

    5 Nov 2009 | 10:34 am
    A group of artists from Uruguay, including Federico Alvarez and Mauro Rondán, have made a great VFX short of giant robots invading the seaside capital city of Montevideo. Created with Max, FumeFx, Glu3d and Boujou. You can find more of their work at Aparato.tv. Check it out!
  • Epic Games Unreal Development Kit free for non-commercial use

    5 Nov 2009 | 10:34 am
    Epic Games announced the launch of the Unreal Development Kit (UDK), a free edition of Unreal Engine 3 that provides access to the same tools and technology used by many of the world’s video game developers and publishers. Unreal Engine 3 is a constantly evolving game engine, and UDK contains all the most recently added features and technological enhancements. Furthermore, Epic Games will release ongoing, upgraded builds of UDK for free. There is no charge for noncommercial or educational use of UDK. Read the whole PR at UDK.com.
  • Substance

    4 Nov 2009 | 7:22 am
    Substance is a realtime 3D application for producing photorealistic "evolutionary art", it exploits the process of evolution to create an artwork which continually changes according to a genetic algorithm. Basically, the artist is able to control the development of a piece of work through some form of "selection", in a manner analogous to natural selection. More info and image gallery at NeuroSystems.
  • Sorenson Squeeze 6

    4 Nov 2009 | 7:21 am
    Sorenson Media has released an update to their video encoding software application. New features include: automatic notifications via e-mail and text message (SMS) when encoding jobs are completed, review and approval workflow, direct publishing, incorporaton and optimization of the latest On2 VP6 and MainConcept H.264 codecs, etc. More at Sorenson Media.
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    mixed3d.free.fr
  • 8ème Exposition - 8th Exhibition_Alana

    Mixed
    29 Oct 2009 | 3:52 am
    http://woopwoop.8illusion.net/index.php?option=com_content&view=article&id=1&Itemid=4 how to registred : http://woopwoop.8illusion.net/index.php?option=com_joomunity&Itemid=31 join woop woop on Facebook : http://www.facebook.com/apps/application.php?id=134058114215 Alana Lane on Facebook: http://www.facebook.com/profile.php?id=1055227008 3D Worlds :  Alana’s Videos on http://www.youtube.com/user/aliceincode Alien Lament As we discovered Alana on WBandD , we are happy to thank our friends there : Find more videos like this on WBandD
  • Tour , by isa

    Mixed
    28 Oct 2009 | 7:20 am
  • 3D Worlds

    Mixed
    27 Oct 2009 | 6:44 am
    3D worlds :  Sur le site d’Alana , suivez les liens pour visiter ses mondes dans le chat ABNet . On Alana’s site , follow her links to visit her worlds in the ABnet chat . http://woopwoop.8illusion.net/ Vous pouvez aussi les visiter en solo : You could too watch them as a single user : http://woopwoop.8illusion.net/3d/worlds/dreamtime-danceOfTheRainbowSerpent.wrl   http://woopwoop.8illusion.net/3d/worlds/topOfTheWorld.wrl   http://woopwoop.8illusion.net/3d/worlds/templeOfTheSun.wrl   http://woopwoop.8illusion.net/3d/worlds/templeOfCompassion.wrl  …
  • Interview

    Mixed
    26 Oct 2009 | 6:45 am
    Interview d’Alana , Interview of Alana 1 - Vous avez fait beaucoup de mondes 3D , en aviez-vous mis sur la plateforme blaxxun ou sur une autre ? 1 - You have made a lot of worlds, did you had some on the blaxxun platform or on another platform ? J’ai parfois comecté un monde sur le serveur blaxxun  pour le tester , mais je n’ avais rien laissé d’ouvert  jusqu’a la construction de mon site , woopwoop , pour mon cours ce semestreau sujet des réseaux sociaux . I ocasionally comected a world to the blaxxun server to test worlds but really have not taken…
  • white rabbit 8illusion

    Mixed
    25 Oct 2009 | 7:23 am
    Last movie http://www.youtube.com/watch?v=F2Hm6USdz5I
 
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    VFXTalk.com
  • Keylight and those darn glowing borders

    Redsandro
    7 Nov 2009 | 12:17 am
    Someone please explain to me how to rid those annoying edges in keylight. A lot of people are lyric about keylight and it does a sweet job overall, but whatever I do, I keep getting light edges on dark subjects with a black background. I can waste hours with my keys and still have those edges forfeit all my effords to make it look good. So apparently there's one trick unrelated to the rest of the key that I am just not getting. Quick example: Original footage Pulling key Ignoring refinement because it's unrelated in all my effords. Black background, nevermind the bad key Any dark background…
  • ANIMATED FEATURE – PRODUCTION SUPERVISOR LIGHTING & FX (SYDNEY)

    Animal Logic
    6 Nov 2009 | 5:37 pm
    Animal Logic attracts highly talented people from all around the globe, who are drawn both by the impressive style and quality of our work and the opportunity to live in Sydney – one of the most beautiful, cosmopolitan cities in the world. Our facility is situated fifteen minutes from Bondi Beach, (one of over 150 beaches in the Sydney metropolitan area), bordered on two sides by substantial areas of parklands and only ten minutes away from the Central Business district and iconic Sydney Harbour. With its temperate climate and outdoor lifestyle Sydney is both a fantastic place for families…
  • Help on entering into New Zealand's CG industry

    AmberConway
    6 Nov 2009 | 5:22 pm
    So i'm finishing up studying at Lifeway college in a month:eek:. I'm really interested in trying to get a Job at Weta Digital. Mainly cause i would like to specialize in Modelling, and i have heard they have great training for newbies. But what are my other options, do any of you have some advice for me or would you be able to hook me up with Key people that could help me get a job???:confused:
  • Remove 3:2 pulldown... phase?

    hiphopcr
    6 Nov 2009 | 2:53 pm
    So I'm trying to deinterlace some footage in Nuke. I'm using the "Remove 3:2 pulldown" node, which let's you control "phase." 2 and 3 seem to work, but what exactly is it doing and what should I use?
  • wxPython help

    paurocher
    6 Nov 2009 | 2:44 pm
    Anybody could post some beginner steps to make the simplest application ("Hello world") run from Nuke? Thanks to all!!
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    Revit3D.com
  • Urgent Request. Need you all to follow MrCadman on Twitter and donate $5 to the Susan G Komen Cure for Cancer Fund so Shaan Hurley will shave his head at AU2009

    Gregory Arkin
    6 Nov 2009 | 11:54 pm
    Well, we can never pass up the opportunity to gather up enough people and money to get the Autodesk Platform Technology Evangelist to shave his head in the name of Revit.I just received an email from Shaan Hurley about several issues for Autodesk University.First is the request to place this lovely badge on my blog and link it to http://au.autodesk.com.  That was the easy one.The next items are a little more challenging. From Shaan's email: 1. FYI: There will be a Twitter Tweetup event on the exhibit hall floor Tuesday night at 7PM in the AUGI area.2. Make sure to spread the word to…
  • Father of LEED Says: "Green Buildings Only Bright Spot in Construction Industry"

    Gregory Arkin
    6 Nov 2009 | 10:48 pm
    Matt, thanks for the great news. Since we all know that BIM and LEED are perfect partners, I'm sure everyone will be running to their resellers to finally move to Revit. Repost: http://feeds.lexblog.com/~r/BestPracticesConstructionLaw/~3/f3J2Jfumajw/from BL Best Practices Construction Law (Matt DeVries)I am certainly not the first ... and certainly won't be the last ... person to write about Robert Watson's webinar presentation this afternoon entitled, Building a Sustainable Future: Progress & Trends Toward Improving the Environmental Footprint of Commercial Buildings. Watson, Executive…
  • RobiNZ CAD Blog: Blogging around the world, to meet at Autodesk University

    Gregory Arkin
    6 Nov 2009 | 8:11 pm
    As long as we're talking about Revit Russia, Robin in New Zealand made his own blog post about my blog post. We've really gone global BIM now. Thanks Robin and I look forward to seeing you at the Blogger's Social Monday night. If you look closely at Robin's map, there's a big ass orange blog of Revit activity right where I live. Coincidence? Not! I'm kicking Revit ass in my neighborhood. I'm glad Robin's map visualizes my efforts. Nothing like Florida orange.Repost: http://rcd.typepad.com/rcd/2009/11/blogging-around-the-world-to-meet-at-autodesk-university.htmlA few days ago Gregory Arkin…
  • LEED Charrette Planning Guide

    Gregory Arkin
    6 Nov 2009 | 8:05 pm
    As usual, another great post from Real Life LEED blog:Repost: http://www.reallifeleed.com/2009/10/leed-charrette-planning-guide.htmlMy firm has a new LEED project that I've been asked to help plan a startup charrette, a first for me (though I've participated in a few others). After noticing google mostly just references you to firms providing LEED charrette facilitation services, I thought it would be helpful to compile a list of resources that I found useful in my planning. ...A boring post to be sure, but a necessary one all the same. If you have no idea what I'm talking about right now, I…
  • New Landscape Rating System to Transform the Industry, Complete Green Building Puzzle

    Gregory Arkin
    6 Nov 2009 | 8:03 pm
    Repost: http://dirt.asla.org/2009/11/05/new-landscape-rating-system-to-transform-the-industry-complete-green-building-puzzle/The Sustainable Sites Initiative released the nation’s first rating system for the design, construction and maintenance of sustainable landscapes, with or without buildings. A partnership of the American Society of Landscape Architects (ASLA), the Lady Bird Johnson Wildflower Center and the U.S. Botanic Garden, the Initiative’s rating system represents four years of work by dozens of the country’s leading sustainability experts, scientists and design…
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    3D TODAY
  • Fine 3D Artwork / Andrea Felix Gebhardt

    6 Nov 2009 | 10:27 am
    Pass It On: Here I created data transfer tools, a C++ custom ICE node to read flow information and advect particles and also animated the bubble centerpiece. This started as a personal project with an early beta of ICE and was later adapted for the Psst!PassItOn piece. For the second shot I created the simulation software.  SUKIO / Andreas Felix Gebhardt. "Dear visitor, welcome to Sukio, a place acting as a showcase for my work. My weapon of choice is mainly Softimage XSI, an incredible piece of 3D Software made by Avid Inc. , which I'm using since it's version 1.0. So most of the…
  • Awesome 3D Game Engine Free!

    6 Nov 2009 | 8:04 am
    Awesome 3D Game Engine  Free!Now you can harness the power of the award_winning Unreal Engine 3 for free!UDK Unreal"The world's best game engine...Now at your fingertips."Whizzle is a casual game in development by Psyonix Studios. The game takes place underwater in a 2d perspective. Players control a character named “Whizzle” who swims around collecting eggs and rescuing his fellow “Fizzles”. This document describes the process we went through to create the world using the UDK from Epic Games.The Ball is an episodic action puzzle game that has been released in chapters including…
  • Model a High-Poly Roof Hatch in 3ds Max / cg tuts+

    6 Nov 2009 | 3:25 am
    Model a High-Poly Roof Hatch in 3ds MaxAuthor: Chris TateSite: http://www.christateonline.com.Tutorials: cg tuts+
  • Secrets of Google's 3-D Mars, Moon / National Geographic

    6 Nov 2009 | 1:58 am
    Secrets of Google's 3-D Mars, Moon. "Want to meet a Martian or spark lunar conflict? Two former NASA specialists give tips for making the most of Google's 3-D space offerings—and offer hints for finding some little-known gems."LINKSNational Geographic News YouTube
  • Making of 'Milk' Rigging the Waves / Florian Witzel, Andreas Gebhardt

    5 Nov 2009 | 9:16 am
    Making of 'Milk' Rigging the Waves / Florian Witzel, Andreas Gebhardt via vimeo.com "This 'Making of Milk' demonstrates a rig for computer generated ocean and water waves used for the 'Milk' spot by Psyop. In particular the creation and animation of linear and radial waves types. The surface of the water is additionally being deformed by 'Tessendorf's Waves'. Thanks to Andreas Gebhardt  for importing those into Softimage XSI..". Florian Witzel. Sites: Florian Witzel work. info. http://florianwitzel.com/Andreas Gebhardt   Sukio  http://www.sukio.de/LINKCG news by…
 
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    The3dstudio.com
  • Welcome to your new blog at The3dStudio.com by gemlenz

    6 Nov 2009 | 3:49 pm
    You have finished creating your blog at The3dStudio.com!You can now begin customizing your blog theme, changing fonts and colors, or just start posting to your blog. All of these things can be done via the links at the top of your blog.You can edit this post or delete it as well.
  • Use Accurate Titles, Lots of GOOD Keywords, and Check Spelling by Lisa @ The3dStudio.com

    6 Nov 2009 | 2:29 pm
    I try to find time every day to look at the newest 3d models, stock photos and stock images, and textures our members have created. It's GREAT stuff--we have the most talented members here at The3dStudio.com!In the area of 3d models, there is something some of you could do to help yourselves: check the spelling of your keywords, add more keywords, and make sure the title you pick for the model describes what the model is--and that the title is spelled correctly.When I have extra time, I open the pages and look at what titles and keywords are used. I am knowledgeable…
  • Welcome to your new blog at The3dStudio.com by Aswin Rai

    6 Nov 2009 | 8:20 am
    You have finished creating your blog at The3dStudio.com!You can now begin customizing your blog theme, changing fonts and colors, or just start posting to your blog. All of these things can be done via the links at the top of your blog.You can edit this post or delete it as well.
  • Welcome to your new blog at The3dStudio.com by naveen--5564

    5 Nov 2009 | 11:44 pm
    You have finished creating your blog at The3dStudio.com!You can now begin customizing your blog theme, changing fonts and colors, or just start posting to your blog. All of these things can be done via the links at the top of your blog.You can edit this post or delete it as well.
  • I just reach my 300 th products... BIG JOB ! by 2D-3D-Art

    4 Nov 2009 | 1:51 pm
    Hello everybody ! I just reached my 300th product! I have the impression that it does not climb fast! I must admit that this is only three months that I am among you. If I trace the average, it gives me 100 products per month, 25 per week and3 or 4 per day. When I see some members have made their 4000th or more product, I get discouraged a bit, but it does not take me too look at, but remained at this and ask me what I can create today. It's a BIG JOB creating products, especially when there are several fields to fill, keywords find that go with the product concerned ... and save as much…
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    3DVIA 3D Model Blog
  • 3DVIA Top 10 models – 051

    dswavely
    5 Nov 2009 | 10:30 am
    The best models uploaded to 3DVIA.com during the week of Saturday, November 1st through Friday, November 7th are highlighted here.Your band now has both a scary guitar, a snare drum and a really cool set of towers to play in, but will the Abstract Propeller and the Flummox Roller Coaster keep the repo men distracted long enough for you to move the Camaro and Sunbeam somewhere safe. You better hope that the Army truck is finished being lined-up on the jig so you’ve got some back up on the way…otherwise you may end up making friends with the smiley guy in the hearse. In case your…
  • 3DVIA Champion 15: Amalgam Vehicles – Ilovegoodcheese

    jdelrio
    4 Nov 2009 | 1:40 pm
    I’ve come to the conclusion that our community members are waayyy too savvy to have a 3rd party voting system.   I mean you guys can find your way around everything! And I mean that as a compliment.  So as you all saw in our voting post, our savvy users, after “robust testing” found a way to make their votes count. Unfortunately this invalidated the veracity of the user voting section, so I had to recruit extra judges to get a good average opinion on our new Challenge Champion.  Wow did we have a close race, for a while I was redoing my calculations multiple times…
  • 3DVIA People: Jon Hirschtick of SolidWorks

    cmedling
    4 Nov 2009 | 12:30 pm
    I had the opportunity to sit down with Jon Hirschtick (founder of SolidWorks) to talk about SolidWorks, 3DVIA, and to pick up a few Blackjack tips from the expert.  Most anyone in the 3D design and CAD industries know of Jon, if not for his great interest in innovations in Manufacturing design software, but for the stories that surround him from his days of being a student at MIT and playing Blackjack. Jon talks here about how 3DVIA (Composer, Mobile, and 3DVIA.com) are great tools for engineers, particularly for SolidWorks designers. In case you are interested, here is a link to an article…
  • Cliff’s Clips: The Best Way to Share Your 3D CAD Designs

    cmedling
    1 Nov 2009 | 4:54 pm
    When designing a new product or concept, and need to show the concept to other members of our team (Marketing, Management, Graphic Design, Sales, Customers, etc.) we often have to deal with exporting many formats, both 3D and 2D images.  However, downloading your 3D models to 3DVIA is a “one-stop shop”, as everyone on the team can access 3DVIA.com from almost anywhere.  This includes those who are not 3D users. Using a SolidWorks design, I show here how easy it is to upload a design that all team members can access. Here is the Power Painter 3D Model I Published from SolidWorks…
  • 3DVIA Top 10 models – 050

    dswavely
    29 Oct 2009 | 10:00 am
    The best models uploaded to 3DVIA.com during the week of Saturday, October 10th through Friday, October 16th are highlighted here. Can you possibly outrun the tornado in your Flow Concept roadster and get both prototype wheels to the Neptuno spaceport (right next to the church) without getting caught in the death trap mess or ending up lost in either of the time warp zones waiting for you before launch? By golly, you did it! Now go party and play some heavy riffs on your electric guitar and rest up for your next mission, you deserve it! In case your attention span is extremely limited, you…
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    Civil 3D Reminders
  • #AU2009

    Christopher Fugitt
    6 Nov 2009 | 6:24 pm
    I’m kind of going to AU. I’ve done a poor job monetizing the blog, so I don’t have the cash to pay for admittance. I am going to try to get into the DevLab and see if I can get some help on some things I’ve been working on as well as heading over to the blogger’s social. I’ve even signed up to be a Lab Assistant for a class. I’ll also have a 3D Mouse to give away at AU thanks to 3DConnexion, so look for details later this month on how I’m going to give them away. You can follow 3DConnexion on Twitter. While your on Twitter make sure to follow @mrcadman he’s looking to raise…
  • AUTOCAD CIVIL 3D TRAINING NOTES TURKISH FIRST DISCOVERY BOOK!

    Christopher Fugitt
    3 Nov 2009 | 12:31 pm
    Not quite sure if Google Translate got the translation correct, but if speak Turkish you can now get a Civil 3D book. The information is below: İLK TÜRKÇE AUTOCAD CIVIL 3D EĞİTİM NOTLARI KİTABI ÇIKTI!!! 400 SAYFA VE KUŞE KAĞIDA FİYATI 40 TL Kitaplar PROTA Ankara ve PROTA İstanbul ofislerinden temin edilebilir . Kargo ücreti alıcıya ait olmak üzere adresinize de ulaştırılabilir. İstanbul Ofisi: İrtibat : Semra Avcı Yıldız Mah. Çitlenbik Sok. Temizkanlı Apt. 34345 No: 22/3 Beşiktaş İSTANBUL http://www.prota.com.tr
  • Scale Points, Retain Elevation

    Christopher Fugitt
    30 Oct 2009 | 10:35 pm
    Matt did a post over at Civil3D.com did a post on scaling your points and keeping the elevations. The method takes a bit of work of exporting and importing the points. It didn’t sound like much fun to do so I decided to add a more automated way of doing the task and add it to the Civil 3D Reminders Pack. I recycled most of the code, so I’m not going to include the code in this post. The main steps in coding for this is to get the original elevation of the point. Next the point is scaled utilizing the ScaleEntity Method utilizing the base point provided by the user and the scale factor.
  • SpacePilot Pro - 3Dconnexion

    Christopher Fugitt
    28 Oct 2009 | 10:30 pm
    I recently got a SpacePilotPro to try out. I found the functionality of the device is better than the SpaceExplorer. The LCD screen provides extra functionality. It’s like a mini third screen to keep track of email, calendar, tasks and RSS feeds. When scrolling through items you are able to open the item to the big monitors. The item at the top of the list is a listing of the function keys. You can assign different commands assigned to the various buttons on the mouse. The function keys are different for each program and are customizable. Once you get used to the functions assigned to the…
  • Alignment Length Report

    Christopher Fugitt
    23 Oct 2009 | 9:23 am
    Here’s a quick way to create a table of alignment lengths in a drawing. I’m starting with the code found here: http://style.civil3dreminders.com/pipenetworkquantities  The first thing to do is to change the object we are looking for to Alignments. Then change all instances of oPipe to oAlignment using find and replace and change the variable type to an AeccAlignment. Next delete some code we don’t need and change the titles of the cells to something we do. Next populate the data we need. No delete a bunch of things we don’t need. No run the program, and select the Pipe sheet at…
 
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    CG News
  • “Uncanny valley” en monos

    admin
    6 Nov 2009 | 12:18 pm
    Un artículo interesante publicado en Animaholic trata sobre el  origen del “rechazo” que sentimos hacia personajes digitales altamente realistas. Link
  • Vue 8

    admin
    6 Nov 2009 | 12:18 pm
    La nueva versión del Vue viene plagada de novedades, les recomiendo visitar el link para ver las nuevas herramientas de edición de terrenos y ecosistemas, cada vez mejor. Link
  • Unreal Development kit free

    admin
    6 Nov 2009 | 12:17 pm
    Ya se encuentra disponible una versión free no comercial del aclamado engine del Unreal. Link
  • Rigs de olas

    admin
    3 Nov 2009 | 12:10 pm
    En el siguiente video vemos el rig utilizado para controlar el océano del spot “Milk” creado por la gente de Psyop.
  • BonesPro 4

    admin
    3 Nov 2009 | 12:09 pm
    3d-io resucita este histórico plugin para 3d Studio que facilita enormemente el skinning de un modelo 3D. Link
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